>>Code: Ragnarok>>Operations Budget: Unlimited>>Permissible Weapons: Unlimited>>Permissible Casualties:>>Local Inhabitants: 100%>>Associate Personnel: 100%>>Enlightened Operatives: 100%
Chilling, but awesome. Say what you will about the Technocracy, but they're willing to put it all on the line when it counts . . . and that's really not something you should be saying about sci-fi fascists, so something had to give. You can only keep one half of the characterization, which half do you choose? I know what choice my younger self made, and I don't know. I'm still quite a big fan of awesome things, but I'm also more highly motivated to take a hard stance against fascists, so I refer you back to the bulk of my output for the year 2020 (oh, shit, has it really been that long) wherein I have complicated feelings about Mage: the Ascension.
Overall, Time of Thin Blood was almost all upside for me (except the damned FONTS!!! The narrator saying "It has been pleasant . . . to imagine you squinting with your weak eyes at my terrible handwriting" isn't really cute when it happens to you in real life). It's probably more enjoyable as a piece of fiction than as a campaign guide, but basing campaigns off of enjoyable fiction is something like half the hobby.
Ukss Contribution: The "Hemetic" flaw. Take it and you're so disgusted by blood that you can't keep it down unless you're maddened by hunger. Pretty awkward for a vampire. I probably won't introduce the flaw as a general thing, but it might be fun to have an NPC vampire who's afflicted with it.